AI Insights · Timothy · January 2022
Top 5 Chibi Games on Android in Latin America Q4 2021
Explore the performance of the top 5 Chibi games on the Android platform in Latin America during Q4 2021, focusing on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Chibi games on the Android platform in Latin America showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Pou from Zakeh saw a significant increase in weekly downloads, starting from approximately 488K in late September and peaking at around 753K by the end of December. Weekly revenue also showed a positive trend, starting at $789 and reaching approximately $1.3K by the end of the quarter. The game maintained a high level of weekly active users, starting at around 22.9M and peaking at 31.3M in mid-December.
Moy 7 - Virtual Pet Game by Frojo Apps experienced a steady rise in weekly downloads, starting from 186K in late September and peaking at around 318K in early November. Weekly revenue fluctuated, with a peak of $91 in the first week of November, and active users showed a gradual increase, reaching approximately 1.1M in early November.
Fluvsies - A Fluff to Luv from TutoTOONS had a varied performance in weekly downloads, starting at around 139K in late September and reaching a peak of approximately 119K by the end of December. Weekly revenue saw minor fluctuations, peaking at $46 in the week of December 20. Active users showed a decline initially but recovered to reach approximately 779K by the end of December.
Moy 6 the Virtual Pet Game, another title from Frojo Apps, showed a steady trend in weekly downloads, starting at around 61K in late September and peaking at approximately 84K in early November. The game maintained a moderate number of active users, starting at 127K and reaching a peak of approximately 157K in early November.
Cut the Rope by ZeptoLab had a fluctuating trend in weekly downloads, starting from around 50K in late September and maintaining an average of around 45K throughout the quarter. Weekly revenue also fluctuated, peaking at $254 in mid-November. Active users showed a rise, starting at around 105K and peaking at approximately 110K in mid-November.
These insights highlight the dynamic performance of Chibi games on the Android platform in Latin America during Q4 2021. For more detailed insights, visit Sensor Tower.